Music/Sound Artist

So after a spontaneous meeting today, Tales of Thyilos may now have a permanent musician.

We are quite stoked for seeing how things go, and hope all works out. The pre-sets for RPG Maker can only work for so long, before they’re overheard and boring, and for players who play games created on RMXP, 2K or VX, you’ll probably hate it. A capable musician is a welcome addition.

~Shea

Open DEMO

I thought I might post an update on this, seeing as things have been progressing fairly well since the Closed-Demo release.

I’m going to hopefully release the Demo somewhere early December. It’s a fair way away still, but with other work still going outside of the game, it’s probably going to be the best date to set. With any luck, all bugs will be fixed in the current version and everything will run smoothly!

Fingers crossed for no delays!

~Shea

BETA Testers for Tales of Thyilos

So as promised, I said I’d have something of a Closed BETA test ready by the end of this month, which means it has to be done, uploaded, and ready for those who wish to test, to download and explore what there is in the world thus far.

The BETA will include:

  • The ability to explore up to 60% of Verdok, the first Kingdom you have access to.
  • Two side quests
  • Three story based quests
  • A boss battle

With any luck, I’ll also find time to construct the cinematic I wanted to have at the start. Depends if I find time for sketching, and audio recording. If not, then I’m afraid it’ll have to be the standard story opening.
Most maps will also seem empty too because I rushed through a basic construction of them in order to be able to get to the eventing part.

I do ask for those of you who do opt to play the BETA Demo, to report any errors you spot, such as terrain that you can walk-over when you shouldn’t, events that may not have played through properly or stopped/looped unexpectedly, and the odd portion of missed code or grammatical/spelling error, in which I’m sure I’ve missed a few at least.

I also invite people to make suggestions about the game. The best one will hopefully not only be successfully implemented, but the one who suggested it will get a NPC version of themselves in the game as part of a random side quest later on.

If you wish to be a BETA Tester for us, then please e-mail me at smeadth.studiowisp@gmail.com with the following~

The e-mail you wish the Download link sent to
The potential name for yourself
Application detailing why you wish to take part, and please treat this as a proper application
(we are sorry about asking for an application like this, but please understand that this is a closed BETA for a game in progress, and we working on it are the owners. We will be putting much trust in those we do send a BETA to be able to play it, without ripping it off, stealing work from it, or attempting to distribute it as their own. Doing so is theft. Also, since the majority of graphics in the game are still pre-sets, Enterbrain owns much of the rights, so if you steal from us, you steal from them too. So please be respectful).

Closing date for applications is 31th August, 10pm AEST

Thank you. ^_^

~Shea

Projects

We’ve gone an uploaded progress pages for 2 projects thus far.

Tales of Thyilos and Keepers of Time.
Will hopefully have another game up soon to broaden the views, and hopefully very soon, some screenshots from our games.
ToT, and KoT are both games that’ve been in production for a while, so there’s plenty to them, and these will be games that’ll have screenshots appearing for them.

Remember to drop a comment along the way and give us your thoughts.

But while I’m bringing up a mention on current project development, I might mention we’ve been discussing another little narrative. I might also mention that it’s go the green flag for the conceptual development stage. That’s all I can release for now on such matters as the real go-ahead for this “theoretical project” would not be for some time.
But rest assured, if it did actually become less theory, more real, then there’s be news about it, and you could image the motivation of our team working on our first LucidFlame exclusive project. šŸ˜‰

Stay tuned, followers, for more up dates.

~Shea

Hello and welcome!

Welcome to Lucid Flame!

We’re a collaborative group of friends who love games to the point where we wanna work on them too! So we’ve either started our own, or are working with other people and development groups to produce them. Some our massive projects with big teams making games right from scratch, and some are using the default stuff from the engine (we typically use RPG Maker engines) that we are using mixed with what stuff we or other people working on the game have made themselves.

In the end, there’s games, and games are fun. Right? We certainly hope so ^_^

There’s not much on the site just yet, as we only just got around to making it, but there will be more up soon (promise), and after a while we’ll all hopefully get into the flow of posting updates here on how the games we’re working on are going. So stay linked and please visit again for more RPG Maker game updates and cool stuff!

~Shea