BETA Release for Tales of Thyilos

The BETA Demo for Tales of Thyilos: Heroes of the Four Kingdoms will be released this month! At the rate its going, it’ll probably be on the 30th, which is still fortunately within the timeline I scheduled it!

And exclusive download of the BETA version for the Thyilosian Lore book will be included, which will have all the background behind the world the game is set on, and perhaps even help with a little secrets otherwise left hidden! This book when finished will be fully released as a free e-book or in the least a PDF. If it can be done, limited hard-copies of the book will be released.

Art for Bruce and Carol, Tales of Thyilos

Our artist has finished some more concept art, so now you can take a looky at two of the other main characters in Tales of Thyilos. This time it’s the ex pirate, martial artist, and lover of a good drink, Bruce.
Photobucket

Follow by the beautiful, powerful magic wielding and just as deadly with a bow, Carol.
Photobucket

As a bonus, here’s a link to the concept art for one of the monsters. a Giant Rat!

New Concept Art – Tales of Thyilos

There’s some new concept art now up for Tales of Thyilos, and there’s more soon to come.

Linda: Our lovely Linda, now looking more adorable. Her appearance and facial gesture relfects her bubbly and playful nature.
Linda’s Concept Art – Colour Variant Linda’s Re-Design Concept Art

Jaden: Looking as determined as always. Never fear, he doesn’t always look so serious.
Jaden’s Re-Design Concept Art

Eric: For those who’ve missed this part of his profile… Eric suffers from Arachnophobia. But who wouldn’t? Just look at all those legs and eyes! (I’d like to take this moment to highlight none of the ToT developers are afraid of spiders. Or at least, I’m not).
Erics’s Concept Art

Progression on Tales of Thyilos

I thought I’d post an update so people knew where the project was at:
So at this point, the majority of bugs and issues in the Alpha DEMO have been fixed. With luck, everything will be good to go for the BETA Demo (hopefully coming out Early December).

I’ll be finding time to make the animated intro, which will replace the boring evented intro at the start. This animation will hopefully contain a custom track made by the Music/Sound artist.

At the moment, the only new mapping being done is a scene which follows shortly after gaining the next two party members, Carol and Bruce. Without giving away any major spoilers, I will say that you need to escape from captivity, but not before obtaining a key item that is needed in order to obtain another, very important item.

That’s about it for now though. Just fixing things up and doing some more mapping and eventing. Hopefully everything goes well and we stay on schedule!

~Shea

Music/Sound Artist

So after a spontaneous meeting today, Tales of Thyilos may now have a permanent musician.

We are quite stoked for seeing how things go, and hope all works out. The pre-sets for RPG Maker can only work for so long, before they’re overheard and boring, and for players who play games created on RMXP, 2K or VX, you’ll probably hate it. A capable musician is a welcome addition.

~Shea

BETA Testers for Tales of Thyilos

So as promised, I said I’d have something of a Closed BETA test ready by the end of this month, which means it has to be done, uploaded, and ready for those who wish to test, to download and explore what there is in the world thus far.

The BETA will include:

  • The ability to explore up to 60% of Verdok, the first Kingdom you have access to.
  • Two side quests
  • Three story based quests
  • A boss battle

With any luck, I’ll also find time to construct the cinematic I wanted to have at the start. Depends if I find time for sketching, and audio recording. If not, then I’m afraid it’ll have to be the standard story opening.
Most maps will also seem empty too because I rushed through a basic construction of them in order to be able to get to the eventing part.

I do ask for those of you who do opt to play the BETA Demo, to report any errors you spot, such as terrain that you can walk-over when you shouldn’t, events that may not have played through properly or stopped/looped unexpectedly, and the odd portion of missed code or grammatical/spelling error, in which I’m sure I’ve missed a few at least.

I also invite people to make suggestions about the game. The best one will hopefully not only be successfully implemented, but the one who suggested it will get a NPC version of themselves in the game as part of a random side quest later on.

If you wish to be a BETA Tester for us, then please e-mail me at smeadth.studiowisp@gmail.com with the following~

The e-mail you wish the Download link sent to
The potential name for yourself
Application detailing why you wish to take part, and please treat this as a proper application
(we are sorry about asking for an application like this, but please understand that this is a closed BETA for a game in progress, and we working on it are the owners. We will be putting much trust in those we do send a BETA to be able to play it, without ripping it off, stealing work from it, or attempting to distribute it as their own. Doing so is theft. Also, since the majority of graphics in the game are still pre-sets, Enterbrain owns much of the rights, so if you steal from us, you steal from them too. So please be respectful).

Closing date for applications is 31th August, 10pm AEST

Thank you. ^_^

~Shea