I’ve got good news and bad news about Legend of Thyilos.
The good news is its got new features being added in while I fix some things up, but nothing I’ve added has changed anything within the scripts, so I’ll be able to do one more Patch Release for Beta Demo Vr6 before I move on to adding things on that would prevent the transfer of saves.
One of the features is a little game changing experiment. You can no buy some food from markets. Its essentially really cheap and doesn’t do very much at all. But if you sacrifice a turn during combat to snack down on say, a piece of cheese, you’ll feel nourished and find a little bit of your health is regenerating after each turn in your battle phase! Some foods will also provide more MP regen! The assortment of foods available are more just a gimmick though; so you can buy foods that might suit your taste. I’ll work on adding in different bonuses though that can be gained from food.
However, and here comes the bad news.
I can’t work on that food… Or eventing… or combat balancing.
My laptop, the only workstation I have available to work on Legends of Thyilos has finally decided it doesn’t want to barely function anymore, and now blue screens during start up.
All game development on Tales of Thyilos is henceforth on hold until I can take my machine to get the data extracted from the hard-drives, and a new computer is obtained; which is easier said than done when I have no money for a new computer, and barely enough for getting the data off my laptop. I’ve got a car registration and bills to help with, so those are priority over the games development, but I’m hoping it’ll be more affordable to get data than I think it is. Might even get lucky.
If the quote is affordable, I might get the laptop to a point where it at least functions enough to work on, and i that’s the case, the game can continue. If that’s not the case though, then there’s just nothing that can be done about it until I get a new computer. I may be on one right now to do this post, but this Pc is not capable of operating the RMXP Engine.
So my sincerest apologise to those of you who have been following LfT’s progress, and thank you for your patience during the games early Beta development.
I will try to resume normal production as soon as possible!